# Laestrigonian Giant *Large* *Giant* *chaotic evil* - **Armor Class:** 13 (natural armor) - **Hit Points:** 95 (10d10+40) - **Speed:** walk 40 ft. - **Challenge Rating:** 4 (1,100 XP) - **Source:** Creature Codex, page 184 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 20 (+5) | 14 (+2) | 18 (+4) | 9 (-1) | 11 (+0) | 8 (-1) | - **Skills:** - **Senses:** passive Perception 10 - **Languages:** Common, Giant ### Actions - **Multiattack:** The Laestrigonian giant makes one greatclub attack and one bite attack. - **Bite:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hp except by magical means, and the target's hp maximum decreases by 3 (1d6) every 24 hours. If the target's hp maximum drops to 0 as a result of this disease, the target dies. - **Greatclub:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. - **Rock:** Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 60/240 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.