# Gugalanna *Huge* *Celestial* *chaotic good* - **Armor Class:** 18 (natural armor) - **Hit Points:** 253 (22d12+110) - **Speed:** fly 80 ft. walk 60 ft. - **Challenge Rating:** 21 (33,000 XP) - **Source:** Creature Codex, page 212 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 24 (+7) | 16 (+3) | 20 (+5) | 10 (+0) | 20 (+5) | 18 (+4) | - **Saving Throws**: Dex +10, Con +12, Wis +12 - **Skills:** athletics +14, insight +12, intimidation +11 - **Damage Immunities:** fire, radiant; bludgeoning, piercing, and slashing from nonmagical attacks - **Damage Resistances:** necrotic - **Condition Immunities:** charmed, exhaustion, frightened - **Senses:** truesight 60 ft., passive Perception 15 - **Languages:** understands all but can't speak, telepathy 120 ft. ### Special Abilities - **Flyby:** Gugalanna doesn't provoke an opportunity attack when it flies out of an enemy's reach. - **Magic Resistance:** Gugalanna has advantage on saving throws against spells and other magical effects. - **Magic Weapons:** Gugalanna's weapon attacks are magical. - **Trampling Charge:** If Gugalanna moves at least 20 feet straight toward a creature and then hits it with a horns attack on the same turn, that target must succeed on a DC 22 Strength saving throw or be knocked prone. If the target is prone, Gugalanna can make one kick attack against it as a bonus action. ### Actions - **Multiattack:** Gugalanna makes two attacks: one with its horns and one with its kick. - **Horns:** Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 34 (5d10 + 7) piercing damage and 14 (4d6) fire damage. - **Kick:** Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 7) bludgeoning damage. Gugalanna can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Gugalanna regains spent legendary actions at the start of his turn. ### Legendary Actions - **Kick:** Gugalanna makes a kick attack. - **Rearing Stomp (Costs 2 Actions):** Gugalanna spreads his wings and stomps his hooves, shaking the earth. Each creature within 10 feet of Gugalanna must make a DC 22 Strength saving throw. On a failure, a target takes 18 (2d10 + 7) bludgeoning damage and is pushed 20 feet away from Gugalanna. On a success, a target takes half the damage and isn't pushed. Gugalanna can then fly up to half his flying speed. - **Blazing Sun Disc (Costs 2 Actions, Recharge 5-6):** The sun disc floating between Gugalanna's horns flares. Each creature within 30 feet of Gugalanna must make a DC 18 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.