# Goreling *Small* *Undead* *unaligned* - **Armor Class:** 12 - **Hit Points:** 11 (2d6+4) - **Speed:** walk 20 ft. - **Challenge Rating:** 1/4 (50 XP) - **Source:** Creature Codex, page 207 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 12 (+1) | 14 (+2) | 14 (+2) | 1 (-5) | 5 (-3) | 1 (-5) | - **Skills:** - **Damage Immunities:** necrotic, poison - **Condition Immunities:** poisoned - **Senses:** blindsight 60 ft. (blind beyond this radius), passive Perception 7 - **Languages:** - ### Special Abilities - **Bloodthirsty:** If 6 or more gorelings are within 30 feet of one another, they become frenzied and their attacks deal an extra 2 (1d4) necrotic damage. - **Swarming:** Up to five gorelings can occupy the same space. ### Actions - **Slam:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 2 (1d4) necrotic damage. ++ Reactions - **Multiplying:** When a goreling is hit but not reduced to 0 hp, it splits into two new gorelings. Each new goreling has 1 hp, doesn't have this reaction, and is one size smaller than the original goreling.