# Flame-Scourged Scion *Huge* *Aberration* *chaotic evil* - **Armor Class:** 16 (natural armor) - **Hit Points:** 125 (10d12+60) - **Speed:** walk 30 ft. - **Challenge Rating:** 9 (5,000 XP) - **Source:** Creature Codex, page 159 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 19 (+4) | 17 (+3) | 22 (+6) | 16 (+3) | 6 (-2) | 15 (+2) | - **Saving Throws**: Con +10, Wis +2, Cha +6 - **Skills:** insight +6, perception +6 - **Damage Resistances:** fire; slashing from nonmagical attacks - **Condition Immunities:** grappled, paralyzed, restrained - **Senses:** darkvision 60 ft., passive Perception 16 - **Languages:** Common, Deep Speech, Sylvan ### Special Abilities - **Burning Rage:** When a flame-scourged scion takes fire damage, it has advantage on its attack rolls until the end of its next turn. If it takes more than 5 fire damage, it has advantage on its attack rolls for 2 rounds. - **Firesight:** A flame-scourged scion can see through areas obscured by fire, smoke, and fog without penalty. - **Groundbreaker:** Difficult terrain caused by rocks, sand, or natural vegetation, living or dead, doesn't cost the flamescourged scion extra movement. Its speed can't be reduced by any effect. ### Actions - **Multiattack:** The flame-scourged scion makes three tentacle attacks. - **Tentacle:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage. If the target is a Large or smaller creature, it is grappled (escape DC 16). Until the grapple ends, the target is restrained, the flame-scourged scion can automatically hit the target with its tentacle, and it can't use the same tentacle on another target. The flame-scourged scion can grapple up to two creatures at one time. - **Embers (Recharge 6):** The flame-scourged scion fills the area around itself with a cloud of burning embers. Each creature within 10 feet of the flame-scourged scion must make a DC 18 Constitution saving throw, taking 28 (8d6) fire damage on a failed save, or half as much damage on a successful one. The embers die out within moments.