# Arcanaphage *Medium* *Monstrosity* *unaligned* - **Armor Class:** 14 - **Hit Points:** 60 (8d8+24) - **Speed:** fly 30 ft. hover True ft. walk 0 ft. - **Challenge Rating:** 4 (1,100 XP) - **Source:** Creature Codex, page 42 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 10 (+0) | 18 (+4) | 16 (+3) | 2 (-4) | 10 (+0) | 8 (-1) | - **Skills:** perception +2 - **Damage Resistances:** bludgeoning, piercing, and slashing from magical weapons - **Condition Immunities:** blinded, charmed, deafened, frightened, prone - **Senses:** blindsight 60 ft. (blind beyond this radius), passive Perception 12 - **Languages:** - ### Special Abilities - **Arcane Discharge:** When an arcanaphage dies, it explodes in a surge of partially-digested magical energy. Each creature within 5 feet per Feed score must make a DC 14 Dexterity saving throw, taking 3 (1d6) force damage per Feed score on a failed save, or half as much damage on a successful one. For 1 minute afterward, the affected area is awash with volatile magic. A creature that starts its turn in the affected area takes 7 (2d6) force damage. - **Hunger:** Each time it feeds in combat, it regains hp equal to twice the level of the spell it ate and increases its Feed score by 1. The arcanaphage can't have a Feed score higher than 8, and its Feed score reduces by 1 each time it finishes a long rest. - **Ingest Magic:** At the start of each of the arcanaphage's turns, each creature within 30 feet of it that is currently maintaining concentration on a spell must make a DC 14 Constitution saving throw. On a failure, the creature's spell ends and the arcanaphage feeds. - **Magic Immunity:** The arcanaphage is immune to damage from spells. It has advantage on saving throws against all other magical effects. ### Actions - **Multiattack:** The arcanaphage makes two tentacle attacks. - **Tentacle:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage. ### Reactions - **Voracious:** The arcanaphage's tentacles glow when a spell is cast within 30 feet of it, countering the spell. This reaction works like the counterspell spell, except the arcanaphage must always make a spellcasting ability check, no matter the spell level. Its ability check for this is +5. If it successfully counters the spell, the arcanaphage feeds.