# Agnibarra *Small* *Monstrosity* *chaotic neutral* - **Armor Class:** 12 - **Hit Points:** 39 (6d6+18) - **Speed:** walk 30 ft. - **Challenge Rating:** 1 (200 XP) - **Source:** Creature Codex, page 9 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 12 (+1) | - **Skills:** - **Damage Vulnerabilities:** cold - **Damage Immunities:** fire - **Senses:** passive Perception 10 - **Languages:** Common, Ignan ### Special Abilities - **Body in Flames:** A creature that touches the agnibarra or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage, and flammable objects within 5 feet of the agnibarra that aren't being worn or carried ignite. - **Illumination:** The agnibarra sheds bright light in a 10-foot radius and dim light an additional 10 feet. ### Actions - **Burning Claw:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 3 (1d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns. - **Spit Fire:** Ranged Weapon Attack: +4 to hit, range 15/30 ft., one target. Hit: 9 (2d6 + 2) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.