# Young White Dragon *Large* *Dragon* - **Armor Class:** 17 - **Hit Points:** 152 (16d10+64) - **Speed:** walk 40 ft. burrow 20 ft. fly 80 ft. swim 40 ft. - **Challenge Rating:** 9 (5,000 XP) - **Source:** A5e Monstrous Menagerie, page 123 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 18 (+4) | 10 (+0) | 18 (+4) | 8 (-1) | 12 (+1) | 12 (+1) | - **Saving Throws**: Dex +4, Con +8, Wis +5, Cha +5 - **Skills:** history +3, perception +5, stealth +4 - **Damage Immunities:** cold - **Senses:** blindsight 30 ft., darkvision 120 ft., passive Perception 18 - **Languages:** Common, Draconic ### Special Abilities - **Cold Mastery:** The dragon is not hindered by cold, icy surfaces, snow, wind, or storms. Additionally, the dragon can choose to burrow through snow and ice without leaving a trace. - **Innate Spellcasting:** The dragons spellcasting ability is Charisma (save DC 13). It can innately cast the following spells, requiring no material components. 3/day each:animal friendship, sleet storm ### Actions - **Multiattack:** The dragon attacks once with its bite and twice with its claws. - **Bite:** Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) cold damage. - **Claw:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage. - **Cold Breath (Recharge 5-6):** The dragon exhales a 30-foot cone of frost. Each creature in that area makes a DC 15 Constitution saving throw taking 35 (10d6) cold damage on a failed save or half damage on a success.