# Sahuagin *Medium* *Humanoid* - **Armor Class:** 12 - **Hit Points:** 22 (4d8+4) - **Speed:** walk 30 ft. swim 40 ft. - **Challenge Rating:** 1/2 (100 XP) - **Source:** A5e Monstrous Menagerie, page 376 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | - **Skills:** perception +3 - **Senses:** darkvision 120 ft., passive Perception 13 - **Languages:** Sahuagin ### Special Abilities - **Blood Frenzy:** The sahuagin has advantage on melee attack rolls against bloodied creatures. - **Limited Amphibiousness:** The sahuagin can breathe air and water. When breathing air, it must immerse itself in water once every 4 hours or begin to suffocate. - **Shark Telepathy:** The sahuagin can command any shark within 120 feet of it using magical telepathy. ### Actions - **Claw:** Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage. - **Trident:** Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) if wielded in two hands in melee. ### Bonus Actions - **Bite:** Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.