# Kech *Medium* *Humanoid* - **Armor Class:** 12 - **Hit Points:** 30 (5d8+8) - **Speed:** walk 30 ft. climb 40 ft. - **Challenge Rating:** 1 (200 XP) - **Source:** A5e Monstrous Menagerie, page 38 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | - **Skills:** athletics +4, stealth +4, perception +3, survival +3 - **Senses:** darkvision 60 ft., passive Perception 15 - **Languages:** Common, Goblin ### Actions - **Strangle:** Melee Weapon Attack: +4 to hit, reach 10 ft., one Medium or smaller creature that is surprised grappled by the kech or that can't see the kech. Hit: 9 (2d6 + 2) bludgeoning damage and the target is pulled 5 feet towards the kech and grappled (escape DC 12). Until this grapple ends the kech automatically hits with the Strangle attack and the target can't breathe. - **Claw:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage. - **Stealthy Sneak:** The kech moves up to half its Speed without provoking opportunity attacks. It can then attempt to hide.