# High Elf Noble *Medium* *Humanoid* - **Armor Class:** 15 - **Hit Points:** 13 (3d8) - **Speed:** walk 30 ft. - **Challenge Rating:** 1/4 (50 XP) - **Source:** A5e Monstrous Menagerie, page 485 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | - **Skills:** deception +4, history +2, insight +3, intimidation +4, performance +4, persuasion +4 - **Senses:** passive Perception 11 - **Languages:** any two ### Actions - **Rapier:** Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage. - **Ray of Frost (Cantrip; V, S):** Ranged Spell Attack: +4 to hit, range 60 ft., one creature. Hit: 4 (1d8) cold damage and the targets Speed is reduced by 10 feet until the start of the nobles next turn. ### Reactions - **Parry:** If the noble is wielding a melee weapon and can see their attacker, they add 2 to their AC against one melee attack that would hit them.