# Goblin Boss *Small* *Humanoid* - **Armor Class:** 16 - **Hit Points:** 24 (7d6) - **Speed:** walk 30 ft. - **Challenge Rating:** 1 (200 XP) - **Source:** A5e Monstrous Menagerie, page 250 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | - **Skills:** stealth +4, intimidation +3 - **Senses:** darkvision 60 ft., passive Perception 11 - **Languages:** Common, Goblin ### Actions - **Multiattack:** The goblin attacks twice with its scimitar. - **Scimitar:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. - **Shortbow:** Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage. - **Command Minions:** Up to 3 goblins within 30 feet that can hear or see it use their reactions to make a single melee attack each. ### Bonus Actions - **Nimble Escape:** The goblin takes the Disengage or Hide action.