# Bat *Tiny* *Beast* - **Armor Class:** 12 - **Hit Points:** 1 (1d4-1) - **Speed:** walk 5 ft. fly 30 ft. - **Challenge Rating:** 0 (25 XP) - **Source:** A5e Monstrous Menagerie, page 439 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 4 (-3) | 10 (+0) | 12 (+1) | 2 (-4) | 12 (+1) | 4 (-3) | - **Skills:** - **Senses:** blindsight 60 ft., passive Perception 11 - **Languages:** ### Special Abilities - **Echolocation:** The bat can't use blindsight while deafened. - **Keen Hearing:** The bat has advantage on Perception checks that rely on hearing. ### Actions - **Bite:** Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage. If this damage would reduce a Small or larger target to 0 hit points the target takes no damage from this attack.