# Ankheg Queen *Huge* *Monstrosity* - **Armor Class:** 14 - **Hit Points:** 59 (7d12+14) - **Speed:** walk 30 ft. burrow 15 ft. - **Challenge Rating:** 3 (700 XP) - **Source:** A5e Monstrous Menagerie, page 26 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 16 (+3) | 10 (+0) | 14 (+2) | 2 (-4) | 14 (+2) | 8 (-1) | - **Skills:** - **Damage Resistances:** acid - **Senses:** tremorsense 30 ft., passive Perception 12 - **Languages:** ### Actions - **Claws:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. If the target is a Medium or smaller creature it is grappled (escape DC 13). Until this grapple ends the target is restrained and the ankheg can't use its claws on anyone else. - **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one creature grappled by the ankheg. Hit: 16 (3d8 + 3) slashing damage. If this damage kills the target the ankheg severs its head. - **Acid Spray (Recharge 6):** The ankheg spits a 30-foot-long 5-foot-wide stream of acid. Each creature in the area makes a DC 13 Dexterity saving throw taking 14 (4d6) acid damage on a failure or half damage on a success. If the ankheg is grappling a target it instead bathes the target in acid dealing 14 (4d6) acid damage with no saving throw only to that target. ### Legendary Actions - **The ankhegqueenhas 1 legendary action it can take at the end of another creatures turn:** The ankheg regains the spent legendary action at the start of its turn. - **Acid Glob:** Ranged Weapon Attack: +5 to hit, range 30/90 feet, one target. Hit: 7 (1d8 + 3) acid damage. - **Burrowing Ambush (1/Day):** The ankheg burrows up to its burrowing speed without provoking opportunity attacks, and then resurfaces. If within melee range of an enemy, it makes a claw attack with advantage.