# Wolf *Medium Beast, Unaligned* - **Armor Class:** 12 - **Hit Points:** 11 (2d8 + 2) - **Speed:** 40 ft. - **Initiative**: +2 (12) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 14 | +2 | +2 | | DEX | 15 | +2 | +2 | | CON | 12 | +1 | +1 | | INT | 3 | -4 | -4 | | WIS | 12 | +1 | +1 | | CHA | 6 | -2 | -2 | - **Skills**: Perception +5, Stealth +4 - **Senses**: darkvision 60 ft.; Passive Perception 15 - **CR** 1/4 (XP 50; PB +2) ## Traits ***Pack Tactics.*** The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition. ## Actions ***Bite.*** *Melee Attack Roll:* +4, reach 5 ft. 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.