# Mimic *Medium Monstrosity, Neutral* - **Armor Class:** 12 - **Hit Points:** 58 (9d8 + 18) - **Speed:** 20 ft. - **Initiative**: +3 (13) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 17 | +3 | +3 | | DEX | 12 | +1 | +1 | | CON | 15 | +2 | +2 | | INT | 5 | -3 | -3 | | WIS | 13 | +1 | +1 | | CHA | 8 | -1 | -1 | - **Immunities**: Acid; Prone - **Skills**: Stealth +5 - **Senses**: darkvision 60 ft.; Passive Perception 11 - **CR** 2 (XP 450; PB +2) ## Traits ***Adhesive (Object Form Only).*** The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage. ## Actions ***Bite.*** *Melee Attack Roll:* +5 (with Advantage if the target is Grappled by the mimic), reach 5 ft. 7 (1d8 + 3) Piercing damage—or 12 (2d8 + 3) Piercing damage if the target is Grappled by the mimic—plus 4 (1d8) Acid damage. ***Pseudopod.*** *Melee Attack Roll:* +5, reach 5 ft. 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage. ## Bonus Actions ***Shape-Shift.*** The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn't transformed.