# Commoner *Small Humanoid, Neutral* - **Armor Class:** 10 - **Hit Points:** 4 (1d8) - **Speed:** 30 ft. - **Initiative**: +0 (10) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 10 | +0 | +0 | | DEX | 10 | +0 | +0 | | CON | 10 | +0 | +0 | | INT | 10 | +0 | +0 | | WIS | 10 | +0 | +0 | | CHA | 10 | +0 | +0 | - **Gear** Club - **Senses**: Passive Perception 10 - **Languages**: Common - **CR** 0 (XP 0 or 10; PB +2) ## Traits ***Training.*** The commoner has proficiency in one skill of the DM's choice and has Advantage whenever it makes an ability check using that skill. ## Actions ***Club.*** *Melee Attack Roll:* +2, reach 5 ft. 2 (1d4) Bludgeoning damage.