# Baboon *Small Beast, Unaligned* - **Armor Class:** 12 - **Hit Points:** 3 (1d6) - **Speed:** 30 ft., Climb 30 ft. - **Initiative**: +2 (12) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 8 | -1 | -1 | | DEX | 14 | +2 | +2 | | CON | 11 | +0 | +0 | | INT | 4 | -3 | -3 | | WIS | 12 | +1 | +1 | | CHA | 6 | -2 | -2 | - **Senses**: Passive Perception 11 - **CR** 0 (XP 0 or 10; PB +2) ## Traits ***Pack Tactics.*** The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition. ## Actions ***Bite.*** *Melee Attack Roll:* +1, reach 5 ft. 1 (1d4 - 1) Piercing damage.