# Planetar *Large Celestial (Angel), Lawful Good* - **Armor Class:** 19 - **Hit Points:** 262 (21d10 + 147) - **Speed:** 40 ft., Fly 120 ft. (hover) - **Initiative**: +10 (20) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 24 | +7 | +12 | | DEX | 20 | +5 | +5 | | CON | 24 | +7 | +12 | | INT | 19 | +4 | +4 | | WIS | 22 | +6 | +11 | | CHA | 25 | +7 | +12 | - **Resistances**: Radiant - **Immunities**: Charmed, Exhaustion, Frightened - **Skills**: Perception +11 - **Senses**: truesight 120 ft.; Passive Perception 21 - **Languages**: All; telepathy 120 ft. - **CR** 16 (XP 15,000; PB +5) ## Traits ***Divine Awareness.*** The planetar knows if it hears a lie. ***Exalted Restoration.*** If the planetar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia. ***Magic Resistance.*** The planetar has Advantage on saving throws against spells and other magical effects. ## Actions ***Multiattack.*** The planetar makes three Radiant Sword attacks or uses Holy Burst twice. ***Radiant Sword.*** *Melee Attack Roll:* +12, reach 10 ft. 14 (2d6 + 7) Slashing damage plus 18 (4d8) Radiant damage. ***Holy Burst.*** *Dexterity Saving Throw*: DC 20, each enemy in a 20-foot-radius Sphere centered on a point the planetar can see within 120 feet. *Failure:* 24 (7d6) Radiant damage. *Success:* Half damage. ***Spellcasting.*** The planetar casts one of the following spells, requiring no Material components and using Charisma as spellcasting ability (spell save DC 20): - **At Will:** *Detect Evil and Good* - **1e/Day Each:** *Commune*, *Control Weather*, *Dispel Evil and Good*, *Raise Dead* ## Bonus Actions ***Divine Aid (2/Day).*** The planetar casts *Cure Wounds*, *Invisibility*, *Lesser Restoration*, or *Remove Curse*, using the same spellcasting ability as Spellcasting.