# Elk *Large Beast, Unaligned* - **Armor Class:** 10 - **Hit Points:** 11 (2d10) - **Speed:** 50 ft. - **Initiative**: +0 (10) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 16 | +3 | +3 | | DEX | 10 | +0 | +0 | | CON | 11 | +0 | +0 | | INT | 2 | -4 | -4 | | WIS | 10 | +0 | +0 | | CHA | 6 | -2 | -2 | - **Skills**: Perception +2 - **Senses**: darkvision 60 ft.; Passive Perception 12 - **CR** 1/4 (XP 50; PB +2) ## Actions ***Ram.*** *Melee Attack Roll:* +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 (1d6) Bludgeoning damage and has the Prone condition.