# Deva *Medium Celestial (Angel), Lawful Good* - **Armor Class:** 17 - **Hit Points:** 229 (27d8 + 108) - **Speed:** 30 ft., Fly 90 ft. (hover) - **Initiative**: +4 (14) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 18 | +4 | +4 | | DEX | 18 | +4 | +4 | | CON | 18 | +4 | +4 | | INT | 17 | +3 | +3 | | WIS | 20 | +5 | +9 | | CHA | 20 | +5 | +9 | - **Resistances**: Radiant - **Immunities**: Charmed, Exhaustion, Frightened - **Skills**: Insight +9, Perception +9 - **Senses**: darkvision 120 ft.; Passive Perception 19 - **Languages**: All; telepathy 120 ft. - **CR** 10 (XP 5,900; PB +4) ## Traits ***Exalted Restoration.*** If the deva dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia. ***Magic Resistance.*** The deva has Advantage on saving throws against spells and other magical effects. ## Actions ***Multiattack.*** The deva makes two Holy Mace attacks. ***Holy Mace.*** *Melee Attack Roll:* +8, reach 5 ft. 7 (1d6 + 4) Bludgeoning damage plus 18 (4d8) Radiant damage. ***Spellcasting.*** The deva casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17): - **At Will:** *Detect Evil and Good*, *Shapechange* - **1e/Day Each:** *Commune*, *Raise Dead* ## Bonus Actions ***Divine Aid (2/Day).*** The deva casts *Cure Wounds*, *Lesser Restoration*, or *Remove Curse*, using the same spellcasting ability as Spellcasting.