# Worg *Large* *Monstrosity* *neutral evil* - **Armor Class:** 13 (natural armor) - **Hit Points:** 26 (4d10+4) - **Speed:** walk 50 ft. - **Challenge Rating:** 1/2 (100 XP) - **Source:** 5.1 SRD (2015 MM), page 393 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 16 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) | - **Skills:** perception +4 - **Senses:** darkvision 60 ft., passive Perception 14 - **Languages:** Goblin, Worg ### Special Abilities - **Keen Hearing and Smell:** The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell. ### Actions - **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.