# White Dragon Wyrmling *Medium* *Dragon* *chaotic evil* - **Armor Class:** 16 (natural armor) - **Hit Points:** 32 (5d8+10) - **Speed:** walk 30 ft. burrow 15 ft. fly 60 ft. swim 30 ft. - **Challenge Rating:** 2 (450 XP) - **Source:** 5.1 SRD (2015 MM), page 290 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 14 (+2) | 10 (+0) | 14 (+2) | 5 (-3) | 10 (+0) | 11 (+0) | - **Saving Throws**: Dex +2, Con +4, Wis +2, Cha +2 - **Skills:** perception +4, stealth +2 - **Damage Immunities:** cold - **Senses:** blindsight 10 ft., darkvision 60 ft., passive Perception 14 - **Languages:** Draconic ### Actions - **Bite:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage. - **Cold Breath (Recharge 5-6):** The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.