# Hill Giant *Huge* *Giant* *chaotic evil* - **Armor Class:** 13 (natural armor) - **Hit Points:** 105 (10d12+40) - **Speed:** walk 40 ft. - **Challenge Rating:** 5 (1,800 XP) - **Source:** 5.1 SRD (2015 MM), page 313 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 21 (+5) | 8 (-1) | 19 (+4) | 5 (-3) | 9 (-1) | 6 (-2) | - **Skills:** perception +2 - **Senses:** passive Perception 12 - **Languages:** Giant ### Actions - **Multiattack:** The giant makes two greatclub attacks. - **Greatclub:** Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage. - **Rock:** Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.