# Grick *Medium* *Monstrosity* *neutral* - **Armor Class:** 14 (natural armor) - **Hit Points:** 27 (6d8) - **Speed:** walk 30 ft. climb 30 ft. - **Challenge Rating:** 2 (450 XP) - **Source:** 5.1 SRD (2015 MM), page 318 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 14 (+2) | 14 (+2) | 11 (+0) | 3 (-4) | 14 (+2) | 5 (-3) | - **Skills:** - **Damage Resistances:** bludgeoning, piercing, and slashing from nonmagical attacks - **Senses:** darkvision 60 ft., passive Perception 12 - **Languages:** ### Special Abilities - **Stone Camouflage:** The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain. ### Actions - **Multiattack:** The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target. - **Tentacles:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage. - **Beak:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.