# Goblin *Small* *Humanoid* *neutral evil* - **Armor Class:** 15 (leather armor, shield) - **Hit Points:** 7 (2d6) - **Speed:** walk 30 ft. - **Challenge Rating:** 1/4 (50 XP) - **Source:** 5.1 SRD (2015 MM), page 315 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 8 (-1) | - **Skills:** stealth +6 - **Senses:** darkvision 60 ft., passive Perception 9 - **Languages:** Common, Goblin ### Special Abilities - **Nimble Escape:** The goblin can take the Disengage or Hide action as a bonus action on each of its turns. ### Actions - **Scimitar:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. - **Shortbow:** Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.