# Giant Crocodile *Huge* *Beast* *unaligned* - **Armor Class:** 14 (natural armor) - **Hit Points:** 85 (9d12+27) - **Speed:** walk 30 ft. swim 50 ft. - **Challenge Rating:** 5 (1,800 XP) - **Source:** 5.1 SRD (2015 MM), page 374 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 21 (+5) | 9 (-1) | 17 (+3) | 2 (-4) | 10 (+0) | 7 (-2) | - **Skills:** stealth +5 - **Senses:** passive Perception 10 - **Languages:** ### Special Abilities - **Hold Breath:** The crocodile can hold its breath for 30 minutes. ### Actions - **Multiattack:** The crocodile makes two attacks: one with its bite and one with its tail. - **Bite:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target. - **Tail:** Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.