# Centaur *Large* *Monstrosity* *neutral good* - **Armor Class:** 12 - **Hit Points:** 45 (6d10+12) - **Speed:** walk 50 ft. - **Challenge Rating:** 2 (450 XP) - **Source:** 5.1 SRD (2015 MM), page 267 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | - **Skills:** athletics +6, perception +3, survival +3 - **Senses:** passive Perception 13 - **Languages:** Elvish, Sylvan ### Special Abilities - **Charge:** If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage. ### Actions - **Multiattack:** The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow. - **Pike:** Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage. - **Hooves:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. - **Longbow:** Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.