# Bugbear *Medium* *Humanoid* *chaotic evil* - **Armor Class:** 16 (hide armor, shield) - **Hit Points:** 27 (5d8+5) - **Speed:** walk 30 ft. - **Challenge Rating:** 1 (200 XP) - **Source:** 5.1 SRD (2015 MM), page 266 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | - **Skills:** stealth +6, survival +2 - **Senses:** darkvision 60 ft., passive Perception 10 - **Languages:** Common, Goblin ### Special Abilities - **Brute:** A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack). - **Surprise Attack:** If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack. ### Actions - **Morningstar:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage. - **Javelin:** Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.