# Animated Armor *Medium* *Construct* *unaligned* - **Armor Class:** 18 (natural armor) - **Hit Points:** 33 (6d8+6) - **Speed:** walk 25 ft. - **Challenge Rating:** 1 (200 XP) - **Source:** 5.1 SRD (2015 MM), page 263 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 14 (+2) | 11 (+0) | 13 (+1) | 1 (-5) | 3 (-4) | 1 (-5) | - **Skills:** - **Damage Immunities:** poison, psychic - **Condition Immunities:** blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned - **Senses:** blindsight 60 ft. (blind beyond this radius), passive Perception 6 - **Languages:** ### Special Abilities - **Antimagic Susceptibility:** The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute. - **False Appearance:** While the armor remains motionless, it is indistinguishable from a normal suit of armor. ### Actions - **Multiattack:** The armor makes two melee attacks. - **Slam:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.