# Elk *Large* *Beast* *unaligned* - **Armor Class:** 10 - **Hit Points:** 13 (2d10+2) - **Speed:** walk 50 ft. - **Challenge Rating:** 1/4 (50 XP) - **Source:** 5.1 SRD (2015 MM), page 372 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 16 (+3) | 10 (+0) | 12 (+1) | 2 (-4) | 10 (+0) | 6 (-2) | - **Skills:** - **Senses:** passive Perception 10 - **Languages:** ### Special Abilities - **Charge:** If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. ### Actions - **Ram:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. - **Hooves:** Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.