# Shining Smite

- **Level**: 2 Transmutation
- **Classes**: Paladin
- **Casting Time**: 1 bonus action
- **Range**: Self
- **Components**: 
- **Duration**: Concentration, 1 minute
- **Source**: 5.2 SRD (D&D 2024)

The target hit by the strike takes an extra 2d6 Radiant damage from the attack. Until the spell ends, the target sheds Bright Light in a 5-foot radius, attack rolls against it have Advantage, and it can't benefit from the Invisible condition.

**Using a Higher-Level Spell Slot.** The damage increases by 1d6 for each spell slot level above 2.
