# Magic Weapon

- Level: 2 Transmutation
- Classes: Paladin, Ranger, Sorcerer, Wizard
- Casting Time: 1 bonus action
- Range: Touch
- Components: V, S
- Duration: 1 hour
- Source: 5.2 SRD (D&D 2024)

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.

Using a Higher-Level Spell Slot. The bonus increases to +2 with a level 3–5 spell slot. The bonus increases to +3 with a level 6+ spell slot.

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