# Confusion

- Level: 4 Enchantment
- Classes: Bard, Druid, Sorcerer, Wizard
- Casting Time: 1 action
- Range: 120 feet
- Components: V, S, M
- Duration: Concentration, up to 1 minute
- Source: Level Up Advanced 5e

You assault the minds of your targets, filling them with delusions and making them confused until the spell ends. On a successful saving throw, a target is rattled for 1 round. At the end of each of its turns, a confused target makes a Wisdom saving throw to end the spell's effects on it.

Using a Higher-Level Spell Slot. The spell's area increases by 5 feet for each slot level above 4th.

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