# Conjure Woodland Beings

- Level: 4 Conjuration
- Classes: Druid, Ranger
- Casting Time: 1 action
- Range: Self
- Components: V, S
- Duration: Concentration, 10 minute
- Source: 5.2 SRD (D&D 2024)

You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn. In addition, you can take the Disengage action as a Bonus Action for the spell's duration.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 4.

Licensing – Markdown Format