# Ray of Sickness

- **Level**: 1 Necromancy
- **Classes**: Sorcerer, Wizard
- **Casting Time**: 1 action
- **Range**: 60 feet
- **Components**: V, S
- **Duration**: instantaneous
- **Source**: 5.2 SRD (D&D 2024)

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

**Using a Higher-Level Spell Slot.** The damage increases by 1d8 for each spell slot level above 1.
