# Control Water

- **Level**: 4 Transmutation
- **Classes**: Cleric, Druid, Wizard
- **Casting Time**: 1 action
- **Range**: 300 feet
- **Components**: V, S, M (a mixture of water and dust)
- **Duration**: Concentration, 10 minute
- **Source**: [SRD 2024](../../../srds/SRD_2024.pdf)

Until the spell ends, you control any water inside an area you choose that is a Cube up to 100 feet on a side, using one of the following effects. As a Magic action on your later turns, you can repeat the same effect or choose a different one. The water level remains elevated until the spell ends or you choose a different effect. If this effect produced a wave, the wave repeats on the start of your next turn while the flood effect lasts.

